Creator Economy

TwitchCon’s Side-Party List Tracks 31 Events and 8,000 Impressions

TwitchCon’s Off-Site Parties Are Where Creators and Brands Size Each Other Up, Says Party List Creator Dylan Nabeth
TwitchCon’s Off-Site Parties Are Where Creators and Brands Size Each Other Up, Says Party List Creator Dylan NabethPexels / pixabay

Dylan Nabeth’s free spreadsheet maps 31 TwitchCon side events, unadvertised brand parties and creator-vetting conversations that can lead to sponsorship deals.

By Nathan Brooks

4 min read

At a glance

  • TwitchCon San Diego runs Nov. 13-15, 2026, with about 31 off-site events listed so far.
  • Nabeth’s list grew from 14 events in 2024 to about 40 in 2025 and 45 for VidCon 2026.
  • In Nabeth’s experience, a brand can contact 100 creators and receive zero responses before meeting them in person.
  • A Roblox test video drew about half his usual Minecraft views but generated double the income.
  • The TwitchCon announcement drew about 8,000 LinkedIn impressions; Nabeth projects 16,000 reach if each viewer shares once.

TwitchCon’s San Diego convention runs Nov. 13-15, 2026, and Dylan Nabeth’s free spreadsheet lists about 31 off-site events, including unadvertised gatherings outside the official program. TwitchCon’s official schedule covers panels and community meetups; Nabeth’s list tracks the social spaces where creators and brands meet.

What does the list cover?

Atlanta-based YouTube creator Dylan Nabeth has worked since 2013, when he was nine, and founded Dynamic Media this year. Early access helped grow two channels he says are nearing 300,000 subscribers. His 2024 spreadsheet helps creators without contacts enter selective rooms.

By his count, it grew from 14 events in the first edition to about 40 in 2025 and 45 for VidCon 2026.

At VidCon 2022, a sponsor gave Nabeth a pass to the creators’ hotel after he approached them at a first-night event. Many brand activations there opened conversations he valued more than panels: “I learned more from going into those rooms than I did in the previous years at VidCon, going to panels.”

How do brands vet creators?

Nabeth says creators ignore messages that lack legitimacy details, leaving brands at 100 outreach attempts with zero replies. In person, brands can assess personality and whether a creator represents them well; he compares the exchange to a job interview.

Budget talks come later. Nabeth says brands swap contact details and follow up afterward; negotiations have run for weeks. Attendance opens a conversation rather than guaranteeing a paid placement.

He describes daytime lounges as social-media speed dating. Brands and creators assess one another with an unstated motive: how can I use you to help me?

What changed after a TwitchCon conversation?

After months off YouTube because he no longer enjoyed Minecraft videos, Nabeth met a Roblox game developer who also made content and learned that Roblox games were taking off. He tested one video: it drew maybe half his usual Minecraft views but generated double the income.

He moved his channel to Roblox and posted twice daily for months. Roblox games tend to fade within a couple of months, and he chose not to chase the next trend. He says some Roblox creators follow the surge without enjoying the games, then started another channel when his game faded.

How does he find events public searches miss?

His method starts with asking. James Nakaji, a Fourthwall employee, friend and collaborator he met at the VidCon creator hotel, connects him with organizers, shares knowledge and uncovers events through LinkedIn and Instagram. Nabeth estimates organizers supplied about half the TwitchCon list after its LinkedIn announcement.

One example is an ASUS ROG 20th-anniversary party he says a public search would not find; company contacts provided the link. Nabeth argues that reaching such a party can give a creator a direct route to someone who could arrange an ASUS sponsorship.

Brands retain control. Nabeth asks each company about its listing; when a location or link must stay private, the public sheet says “private location” or “invite only,” while a private version carries details. The sponsor remains named, giving determined creators a company to approach.

What stays off the list?

Nabeth generally excludes ticketed events unless Twitch hosts them on site. He also omits Club Ironmouse because he sees it as fan-focused rather than creator networking. His rule is that an event must support the spreadsheet’s networking purpose.

The list carries no sponsors and will remain that way. Nabeth says he does not do it for money and believes logos would make the spreadsheet appear partly owned by a company, weakening reader trust. He also wishes he had had such a list when starting out.

The sheet is free, but it does not create paid placements; sponsorship still requires vetting and follow-up.

How far does the list reach?

The San Diego edition holds about 31 events so far, compared with 43 for TwitchCon 2025, and Nabeth usually adds listings during the convention. His TwitchCon announcement drew about 8,000 LinkedIn impressions, while he calculates the VidCon list reached more than 5,000.

He estimates one onward share per viewer could take the TwitchCon audience to 16,000; that is his projection, not a measured result. Creators in Los Angeles have asked about driving to San Diego for one or two events. In 2024, Nabeth skipped a TwitchCon pass and spent the full convention at side events.

The useful outcome may be information, contacts or a testable business idea, not immediate revenue. “We spend a lot of our time in isolation at home working,” he said. “Being in the room and being in these places, they make you feel like, whoa, what I’m doing is real.”

As he adds events through Nov. 15, the sheet’s next test is whether its projected 16,000-person reach can turn more side-room conversations into creator partnerships.

Source: netinfluencer.com

Nathan Brooks

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Staff writer covering companies, deals and strategy in Social platform news and policy at Reach Brief.

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